• Wicked Problems
  • Dead Hand Rule
  • Dead Country

The Craft Wars

Available in:
  • eBook
  • Paperback

Synopsis

From Book 1:

Discover the destiny of the Craft in Dead Country, the beginning of the end of Max Gladstone's beloved fantasy epic.

BOOK ONE OF THE CRAFT WARS TRILOGY

Since her village chased her out with pitchforks, Tara Abernathy has resurrected gods, pulled down monsters, averted wars, and saved a city, twice. She thought she'd left her dusty little hometown forever. But that was before her father died.

As she makes her way home to bury him, she finds a girl, as powerful and vulnerable and lost as she once was. Saving her from the raiders that haunt the area, twisted by a remnant of the God Wars, Tara changes the course of the world.

Max Gladstone's world of the Craft is a fantasy setting like no other. When Craftspeople rose up to kill the gods, they built corporate Concerns from their corpses and ushered in a world of rapacious capital. Those who work the Craft wield laws like knives and weave chains from starlight and soulstuff. Dead Country is the first book in the Craft Wars Trilogy, a tight sequence of novels that will bring the sprawling saga of the Craft to its end, and the perfect entry point for this incomparable world.

Also Available by Max Gladstone:

The Craft Sequence
1. Three Parts Dead
2. Two Serpents Rise
3. Full Fathom Five
4. Last First Snow
5. Four Roads Cross
6. Envy of Angels

Last Exit
Empress of Forever

This is How You Lose the Time War (with Amal El-Mohtar)

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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